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hexdump performance test, part 1
spoiler alert: it's slow as molasses part 2 will be presented at a later date (yes, please don't fill 8GB of memory with random data and hexdump it) Signed-off-by: Leah Rowe <leah@libreboot.org>
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@@ -50,6 +50,22 @@ hextonum(char ch_s)
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}
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/* basically hexdump -C */
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/*
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TODO: optimise this
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write a full util for hexdump
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how to optimise:
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don't call print tens of thousands of times!
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convert the numbers manually, and cache everything
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in a BUFSIZ sized buffer, with everything properly
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aligned. i worked out that i could fit 79 rows
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in a 8KB buffer (1264 bytes of numbers represented
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as strings in hex)
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this depends on the OS, and would be calculated at
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runtime.
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then:
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don't use printf. just write it to stdout (basically
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a simple cat implementation)
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*/
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void
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spew_hex(const void *data, size_t len)
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{
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@@ -64,7 +80,7 @@ spew_hex(const void *data, size_t len)
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for (i = 0; i < len; i += 16) {
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printf("%08zx ", i);
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printf("%0*zx ", sizeof(size_t) * 2, i);
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for (j = 0; j < 16; j++) {
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@@ -179,7 +179,6 @@ scatn(ssize_t sc, const char **sv,
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size_t max, char **rval)
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{
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int saved_errno = errno;
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char *final = NULL;
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char *rcur = NULL;
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char *rtmp = NULL;
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@@ -192,7 +191,9 @@ scatn(ssize_t sc, const char **sv,
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for (i = 0; i < sc; i++) {
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if (i == 0) {
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if (if_err(sv[i] == NULL, EFAULT))
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goto err;
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else if (i == 0) {
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if (sdup(sv[0], max, &final) < 0)
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goto err;
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continue;
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@@ -18,6 +18,7 @@ main(int argc, char **argv)
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{
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int same = 0;
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char *buf;
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size_t size = 8589934592;
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(void) argc, (void) argv;
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(void) errhook(exit_cleanup);
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@@ -26,12 +27,12 @@ main(int argc, char **argv)
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/* https://man.openbsd.org/pledge.2 */
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xpledgex("stdio", NULL);
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buf = rmalloc(BUFSIZ);
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if (!memcmp(buf, buf + (BUFSIZ >> 1), BUFSIZ >> 1))
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buf = rmalloc(size);
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if (!memcmp(buf, buf + (size >> 1), size >> 1))
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same = 1;
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if (argc < 2) /* no spew */
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spew_hex(buf, BUFSIZ);
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spew_hex(buf, size);
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free_and_set_null(&buf);
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fprintf(stderr, "\n%s\n", same ? "You win!" : "You lose!");
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