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lbmk: use 2-level directory structure in script/
as opposed to the current 3-level structure. recent build system simplifications have enabled this change, thus: ./build fw coreboot -> ./build roms ./build fw grub -> ./build grub ./build fw serprog -> ./build serprog ./update project release -> ./update release ./update project trees -> ./update trees ./update vendor download -> ./vendor download ./update vendor inject -> ./vendor inject alper criticised that the commands were too long, so i made them shorter! Signed-off-by: Leah Rowe <leah@libreboot.org>
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+1
-1
@@ -75,7 +75,7 @@ fetch_project_repo()
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clone_project
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[ "${depend}" = "" ] || for d in ${depend} ; do
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x_ ./update project trees -f ${d}
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x_ ./update trees -f ${d}
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done
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x_ rm -Rf "${tmp_git_dir}"
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}
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+2
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@@ -3,7 +3,7 @@
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# SPDX-FileCopyrightText: 2022 Ferass El Hafidi <vitali64pmemail@protonmail.com>
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# SPDX-FileCopyrightText: 2023 Leah Rowe <leah@libreboot.org>
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vendir="vendor"
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vendir="vendorfiles"
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appdir="${vendir}/app"
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cbdir="src/coreboot/default"
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cbcfgsdir="config/coreboot"
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@@ -62,7 +62,7 @@ check_defconfig()
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handle_coreboot_utils()
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{
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for util in cbfstool ifdtool; do
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x_ ./update project trees ${_f} "src/coreboot/${1}/util/${util}"
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x_ ./update trees ${_f} "src/coreboot/${1}/util/${util}"
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[ -z "${mode}" ] && [ ! -f "cbutils/${1}/${util}" ] && \
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x_ mkdir -p "cbutils/${1}" && \
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x_ cp "src/coreboot/${1}/util/${util}/${util}" \
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